Hi all! I am Alejandro Canela, a C++ developer and game programmer who was born in Valencia, Spain.
I like to focus on creating nice, reliable and readable code making use of programming patterns and rules of
thumb always I can. My main interests in video games programming are focused on the core engine
principally, however, I feel comfortable in gameplay programming and creating new mechanics.
My strong skills are programming in C++. Referring to graphics API's, I have been working with OpenGL and
GLSL for more than two years.
I am fluent in English ( written and spoken) and I have a basic level of German.
Gameplay Development
2+ Virtual Reality Development
3+ years of Unreal Engine 4 professional experience
3+ years of C++ professional experience
Bachelor with Honours in Computer Games Programming
2017 - 2018
High National Diploma in Videogames Programming by Edexcel
2013 - 2016